Of course we have a long way to go, but we're loving the process. We want to bring the best of tabletop roleplaying to the digital realm. We've always nursed a secret ambition that this game could become more than just another RPG, that it could grow to be a storytelling platform that anyone can contribute to. We're really thrilled with how much people seem to like Wildermyth, and we're excited to have the chance to keep working on it. I personally am super excited about a lot of this stuff. Next up we have a bunch of great work aimed and bringing the quality level of the game up to what we consider a "1.0 " standard. ![]() The Deepist Campaign is a major item off our roadmap as we continue to march towards 1.0. And There's the usual raft of bugfixes, clarity improvements, and balance tweaks. In addition, we've updated several events and added a couple new ones. We're really happy with how it turned out. We're excited to announce our new campaign story, Monarchs Under the Mountain! It's a five chapter story that focuses on the Deepists, and allows you to start off with legacy heroes. Since flame touched is ranged i assume it works as wellĭecided to write this up for posterity because i followed this thread and made a flame touched warrior with blueskin(potency buff) and its results were disappointing.Издательство: Worldwalker Games LLC, WhisperGames you can counter ranged attacks with jumpjolt if you have the archery passive i see no strategic benefit besides just having a last chapter+throwaway undergeared fire starting warrior.įlame touched would work way better on mystic due to vigorflow dmg buffing aoe attacks, or archers with the range counter abilityįlamesoul Mystic with Vigerflow+ and Open Mind. you cannot activate guardian if you decide to use it. Not sure what is the hype with making a warrior flame touched though considering that flame touch is a turn ending ability. Naturalist + it helps a lot due to the debris.Ĭreating debris mystic environment spawning abilities was sth i didnt think of! guess it works with bone walls too. even equipping right arm with crossbow has the warior performing a 2 dmg melee attack with the crossbow itself instead of triggering flame coneĮdit 2: maybe warrior's Guardian ability was nerfed and i was late to the flame partyĮdit3:(didnt want to create too long a reply chain) ![]() How do you achieve that with warrior class being flame touched? flame cone skill that spews fire is ranged ability(left arm) and does not activate if the warrior performs reaction strike(melee atk only) and would instead attack with whatever is on the right arm.įire strike (right arm melee) works but it doesnt produce any fire. ![]() Any combination of skills leads to hilarious amounts of fire
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